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: Archive Of Tagged Posts  :

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Nintendo Game Colour Link-Up Example :

Trying to figure out how to make several Nintendo Gameboys communicate with each other in your game? Use this handy piece of commercial grade source code written in assembly to handle it all for you. This is a fully functioning example of two Gameboys communicating with each other over the serial cable. The source code… Click here to read the rest of “Nintendo Game Colour Link-Up Example.”

: Game Programming and Game Development :

Otaku No Yen :

This is a Gameboy emulator that I threw together over the period of about seven days. It’s been sitting around on my computer for a few weeks and I thought I should finally release it. Let’s optimistically refer to it as an “alpha” release. It’s not particularly robust or speedy right now. There’s still a… Yearning to get the remainder of “Otaku No Yen?” Use this link!

Otaku No Gameboy :

This was another attempt to get a programming book published. I originally pitched this idea by cold calling the chief submissions editor at a major publisher directly and had “Yes” in less than 4 minutes and a preliminary contract in my e-mail inbox inside of 20 minutes.After giving the contract due consideration I didn’t feel… Click this link to continue reading the rest of “Otaku No Gameboy.”

Rednex Gameboy Development System :

The Rednex Gameboy Development System allows adept programmers to write software for the Nintendo Gameboy and Gameboy Colour using assembly language. The development system consists of an assembler, a multi-party linker, and a number of include files that lists registers. Hundreds of commercial Nintendo Gameboy & Gameboy Colour entertainment titles have been created with this… Thirsting to read the rest of “Rednex Gameboy Development System?” Click this link!

Pitfall Rumble In The Jungle :

“Pitfall 2 : Rumble In The Jungle” was developed as a Nintendo Gameboy Colour game in the Pitfall franchise for Activision. Unfortunately the game never made it to market even though it was pretty far along. The development of the game sprang out of an earlier development of several ports of classic Atari 2600 games… Yearning to read the remainder of “Pitfall Rumble In The Jungle?” Use this link!

Ono-Sendai :

Ono-Sendai is a brand of computer from William Gibson’s cyberpunk novels. The Ono-Sendai “Samurai VII” is the top of the range cyber deck that you can purchase. A few people I know, who like fast, tricked out computers, have built their own, “Ono-Sendai”. A top of the line computer with as many optional extras as… Click this link to continue reading the rest of the post

Civilization: Call To Power :

Civilization : Call To Power was an interesting project to be involved with. The Lead Programmer was Steve Marrioti. A nice guy who would prefer to keep his nose in the code than in other people’s business. And I can’t fault him for that. As I had just rolled off of the Pitfall 3D project… Needing to read the remainder of “Civilization: Call To Power?” Click on this link!

Banking System And API For A Slot Machine :

A paper exploring “” by Justin Lloyd Download a PDF of “” here