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For the past six weeks I have been busily developing a new iOS game and getting it ready for a January launch. It is now at a state where I can start showing off some of the work that has taken place. The computers I work on are set up to take a snapshot of… Continue reading the rest of the post
Hung out at AngelhackLA Hackathon on Dec 1st and 2nd. Found two guys who were looking to create a simple little iOS app, so we built a proof-of-concept. Here’s a capture of the work I did over the two days. The technology I used was NodeJS and socket.io as the stack, HTML5, CSS3 and jQuery… Continue reading the rest of “#angelhackLA Hackathon–Weekend of fun!.”
Just some super simple game prototypes I put together for helping people out on the Unity forums. Snowboarding Demo The Core Video Poker Word Search Zombies Zombie Zeppelin Defense
Looks like I have managed to snag a place at Angelhack 2012 in Los Angeles this coming December over at CrossCampus. If you are going to be there and need a back-end/front-end software engineer for your team, hit me up.
This morning I was fiddling around with the Atlassian BitBucket REST API so that I could display my list of Open Source projects on my website (you can find them in the sidebar) and it was driving me completely nuts. The unhelpful “Resource not found” (404) error message kept coming back even though it looked… Continue reading the rest of the article
I’ve got Kiln, Mercurial, TortoiseSVN, SlikSVN, Git and TortoiseHg all installed on my Windows 7 workstation and they all hate each other and won’t play nice at times. A couple of weeks ago I updated Mercurial, didn’t give it much thought but started noticing two glaring error messages in my console window: *** failed to… Continue reading the remainder of “Fixing Kiln when you get DLL FAILED TO LOAD.”
Need a quick and dirty way to see what results WordPress XMLRPC calls are returning from the server? Try curl, the Swiss army knife of command-line network tools. The CURL Command For Windows: curl -d “<?xml version=\”1.0\”?> <methodCall> <methodName>wp.getUsersBlogs</methodName> <params> <param> <value>username</value> </param> <param> <value>password</value> </param> </params> </methodCall>” http://otakunozoku.com/xmlrpc.php For Linux: curl -d ‘<?xml version=”1.0″?>… Needing to get the rest of “Using curl to debug WordPress XMLRPC calls?” Click this link!
Working on my Kinect eye tracking prototype I’ve figured out how to do multiple independent viewers, roughly determine age, gender (with some certainty), clothing, gaze direction and whether the viewer has previously looked at the screen. I think this could easily be used in an advertising context, in a shopping mall, or at a conference,… Yearning to read the remainder of “Kinect Eye Tracking For Marketing & Advertising?” Click this!
Start some very early prototype work on eye tracking and gaze detection with the Kinect. I first detect the viewer’s face, then I detect the angle of the face, then I do a separate image recognition pass on the eyes. The resolution of the Kinect camera is kind of bad (okay, it’s terrible), but… Continue reading the remainder of this post
As you can see, I’ve managed to get a quick little prototype up and running on my new Windows Kinect. It tracks the direction your looking using some pretty simple facial tracking. Source code can be downloaded here. Be advised that this is a really quick prototype and the source code is ugly. I’ll move… Continue reading the rest of “Kinect Facial Tracking Prototype.”