Site Search
Homepage of Otaku No Zoku
Complete Archives of Otaku No Zoku
About Otaku No Zoku
Subscribe to Otaku No Zoku
Bookmark Otaku No Zoku

: Archive Of Tagged Posts  :

You are currently browsing the fourteenth page of the tag archives.

Looking for something specific? Try the search box at the top of the page.

Horse, Jockey, Track Winner Prediction Using Neural Networks :

A paper exploring “” by Justin Lloyd Download a PDF of “” here

: Game Programming and Game Development :

Automated Closed-Eye Photo Correction :

A paper exploring “” by Justin Lloyd Download a PDF of “” here

Eye State Recognition from Scale Invariant Key Points :

A paper exploring “” by Justin Lloyd Download a PDF of “” here

Facial Detection from Scale Invariant Key Points :

A paper exploring “” by Justin Lloyd Download a PDF of “” here

Automatic Stitching Of Multiple Depth Giga-Pixel Images :

A paper exploring “” by Justin Lloyd Download a PDF of “” here

M.A.M.E. Emulator for Microsoft XBOX Update :

This is a brief update to a previous article I posted about porting M.A.M.E. to the Microsoft XBOX. I have managed to remove just about all of the bugs in the rendering code. It’s even a little faster than it was before. I’ve fixed all the blown out colour & gamma problems and the sizing… Click this link to read the rest of “M.A.M.E. Emulator for Microsoft XBOX Update.”

Atari 2600 VCS Emulator for GBA :

Ahhhh! The GameBoy Advance. What a wonderful machine. So light! So refreshing! So versatile! Another Atari VCS 2600 emulator for the new Nintendo GameBoy Advance. I’ve been tinkering with this for well over 8 months and it’s now at a stage where I’m prepared to show it off. The emulator is written in pure assembly… Craving to read the remainder of “Atari 2600 VCS Emulator for GBA?” Use this link!

M.A.M.E. Emulator for Microsoft XBOX :

So some loony let me loose on a Microsoft XBOX development kit a month or two ago and I had some spare time on my hands this last weekend so it was only natural that I do something “creative”. M.A.M.E. for the XBOX is the result, and it was a lot easier to port to… Continue reading the rest of “M.A.M.E. Emulator for Microsoft XBOX.”

Atari 2600 VCS Emulator for SONY PlayStation 2 :

After successfully porting M.A.M.E. to the Sony PlayStation 2 I just had to try and port my generic Atari VCS 2600 emulator. The results are good. I’ve mapped the video display on to a cube that can be rotated around as you play. With VSync turned off the emulator runs at well over 300 frames… Continue reading the rest of the post

M.A.M.E. for SONY PlayStation 2 :

As I’ve just started working on PlayStation 2 hardware and I have access to a DTL-T10000 development station (the big black monolith) I wanted to find out just how fast the main CPU, an Hitachi clone of a MIPS processor, really was.I took the source code to M.A.M.E. and xMAME and with a little tweaking… Click this link to continue reading the remainder of this post