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: Archive Of Tagged Posts  :

You are currently browsing the twelfth page of the tag archives.

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Metrowerks CodeWarrior 9 for Palm OS :

Non-native platform or embedded systems development is never a pleasant task. It is often fraught with coercing primitive tools to do your bidding and constant frustration at the pressures of non-programmers observing the target platform as a “simple system” not as complex as Microsoft Windows or UNIX. Palm Pilot, no different to any other non-host… Craving to get the rest of “Metrowerks CodeWarrior 9 for Palm OS?” Click here!

: Game Programming and Game Development :

Streaming video game data & code via internet :

A paper exploring “” by Justin Lloyd Download a PDF of “” here

Practical and Automated driver fatigue detection based on eye state recognition :

A paper exploring “” by Justin Lloyd Download a PDF of “” here

Subject Of Interest Detection in Facial Images With Unconstrained Backgrounds :

A paper exploring “” by Justin Lloyd Download a PDF of “” here

Alternative Input Methods :

Every game player is familiar with the usual input devices that the games industry throws out no matter how revolutionary the game console or computer being launched is; we’ve all used keyboard, mouse, joystick, or joy pad. A few buttons moved around, dual analog sticks, shoulder buttons, poorly implemented vibration “feedback”–not much new ever gets… Looking to read the remainder of “Alternative Input Methods?” Click this!

The Indie Game Development Survival Guide :

Back when the world was young a lot of smart, young, upstart programmers created a new form of entertainment that has “grown up” to be a multi-billion dollar industry that now provides jobs to tens of thousands of people worldwide. In those halcyon days the “industry” was so small it was unable to support more… Click this link to read the rest of the post

MUD-Dev Convention Report :

When a game developer’s fancy turns towards San Jose at the end of March each year, they are naturally thinking of Game Developers Conference, hosted by CMP. However, the day after the world-renowned GDC is over and most of the regular “professional developers” have returned to their hometowns is when the truly hardcore hang out… Continue reading the remainder of “MUD-Dev Convention Report.”

AI Game Development :

Artificial intelligence for computer games has come a long way in the last 2½ decades since I started in the industry. In the earliest days the subject was just lumped in with “game play” and very little thought was given to improving enemy behavior beyond adding a few “if-then-else” conditional tests to the core of… Continue reading the remainder of “AI Game Development.”

Augmented Reality Decor Projection :

An augmented reality system that involves a handheld projector and 3D furniture or other decor that can be projected into an area to visualize what the furniture will look like before you buy it.

Automated activity recognition from eye movement analysis :

A paper exploring “” by Justin Lloyd Download a PDF of “” here