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: Archive Of Tagged Posts  :

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Automated Object Tracking in a Movement Noisy Environment :

A paper exploring “” by Justin Lloyd Download a PDF of “” here

: Game Programming and Game Development :

Direct marketing to non-identified carriers of cell phones :

A paper exploring “” by Justin Lloyd Download a PDF of “” here

Distributed USB Duplication :

A paper exploring “” by Justin Lloyd Download a PDF of “” here

A Dozen Rules for Effective Version Control :

If you develop software either professionally or as a hobby using a modern version control package is a no brainer. Even if you only work on hobby projects by yourself and nobody else ever gets to touch the source code or binary assets there is little excuse to not use version control for your projects…. Click this link to read the rest of “A Dozen Rules for Effective Version Control.”

Gait Identification Through Smartphone Sensors :

A paper exploring “gait identification through smartphone sensors” by Justin Lloyd Download a PDF of “gait identification through smartphone sensors” here

Rapidly Mapping Environments With Multiple Autonomous Units :

A paper exploring “” by Justin Lloyd Download a PDF of “” here

Shrek The Third (XBOX360/EU) :

This is a placeholder page for the Shrek The Third (XBOX360/EU) project.

Visual SlickEdit v10 :

SlickEdit’s biggest new feature for game developers has to be C++ refactoring, introduced in v9 and improved greatly in v10, SlickEdit is one of the few editors that offer the ability. There are so many improvements in this area it’s now actually usable functionality and no longer just a checkmark on a marketing brochure. Couple… Click this link to read the remainder of “Visual SlickEdit v10.”

Swarmed Simultaneous Localization And Mapping With Autonomous Humanoid Robots :

A paper exploring “” by Justin Lloyd Download a PDF of “” here

Eye Location Detection in Unconstrained Images :

A paper exploring “” by Justin Lloyd Download a PDF of “” here