For the past six weeks I have been busily developing a new iOS game and getting it ready for a January launch. It is now at a state where I can start showing off some of the work that has taken place.
The computers I work on are set up to take a snapshot of the screen every few seconds as I am working away and then a short script invokes FFMPEG to turn the individual images in to a timelapse of my work.
The video below is everything I’ve done over four of those weeks and I will be adding more weeks as we run up to the launch date, including any marketing and promotion I have to do.